Using VR in gaming
|Format:||Print Book 2020|
|Availability:||Available at 1 Library 1 of 1 copy|
For many, the idea of a career that incorporates their passion is tantalizing. For avid gamers, this dream is becoming a reality. Since virtual and augmented reality technologies are still relatively new to the gaming world, jobs related to software and hardware development and the management of users' experiences are exploding. This book takes readers on a journey from the beginnings of virtual and augmented reality in games all the way to current, cutting-edge augmented and virtual reality gaming technologies, with a special focus on how interested students can look toward a career in this exciting field.
|Series||VR on the job: understanding virtual and augmented reality.|
Video games -- Vocational guidance.
Shared virtual environments.
|Publisher|| New York :2020
|Other Titles|| Using virtual reality in gaming
79 pages : illustrations (some color) ; 24 cm.
Includes bibliographical references (pages 72-77) and index.