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Swordquest. Realworld

Format: Print Book 2017
Availability: Available at 1 Library 1 of 1 copy
Available (1)
Location Collection Call #
CLP - Main Library First Floor - Graphic Series GRAPHIC SERIES Swordquest
Location  CLP - Main Library
 
Collection  First Floor - Graphic Series
 
Call Number  GRAPHIC SERIES Swordquest
 
 
Summary
In 1984, Peter Case was on his way to being crowned champion of SwordQuest,set to win the last of four contests and lay claim to a golden sword worth over$50,000! But when the game was discontinued, Peter found himself without a gameto finish.

Now, over thirty years later, Peter's stuck in a differentkind of game entirely -- the game of life, and he's losing fast. But when helearns that all the prizes meant for the SwordQuest contest of his youth are ondisplay in the World Arcade Museum, he finds an unknown determination that seeshim put together a team of like-minded losers for the ultimate heist job -- areal-life sword quest!

The red-hot team of Chris Sims, Chad Bowers, andGhostwriter X (Down Set Fight) have a new game -- and the stakes have never beenhigher!
Additional Information
Subjects Swords -- Comic books, strips, etc.
Quests (Expeditions) -- Comic books, strips, etc.
Video games -- Comic books, strips, etc.
Video gamers -- Comic books, strips, etc.
Robbery -- Comic books, strips, etc.
Action and adventure comics.
Fantasy comics.
Comics (Graphic works)
Graphic novels.
Publisher Mt. Laurel, NJ :2017
Other Titles Swordquest.
Realworld
Atari Swordquest.
Real world
Contributors Bowers, Chad, author.
Sims, Chris, 1971- author.
Ghostwriter X, artist, illustrator.
Audience Rated T+, suggested for teens and up.
Language English
Notes Cover title.
"Contains materials originally published in magazine form as Swordquest, volume 1: issues 0-5"--Indicia.
"Atari."
Description 1 volume (unpaged) : color illustrations ; 26 cm
ISBN 9781524104887
1524104884
Other Classic View